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Lightwave 3d 11 tutorials
Lightwave 3d 11 tutorials












  1. Lightwave 3d 11 tutorials how to#
  2. Lightwave 3d 11 tutorials upgrade#
  3. Lightwave 3d 11 tutorials software#

Bullet meshes are now also reactive to bone deformations and wind forces can be added for rippling effects.Īfter Effects and ZBrush Interchange Tools: Offers a new LWtoAE button that allows you to select elements in a scene and see them in Adobe After Effects, including animation, lights and camera settings. Soft Body Bullet Dynamics: Includes soft body dynamics for effects such as cloth, rubber, jelly or other deforming properties. Some of the new features and enhancements in LightWave 11.5 include:

Lightwave 3d 11 tutorials software#

“No other software gives us the scalability to do small team projects while still being capable of handling major studio effects movies quite like LightWave. "Leveraging the rich collection of new tools in LightWave 11.5 allows us to continue to deliver movies on time and on budget,” said Scott Wheeler, visual effects supervisor at Rogue State and LightWave beta team member. Also included are Interchange Tools supporting Adobe After Effects cameras and Pixologic’s Zbrush, stereoscopic and depth-of-field motion blur in the Viewport Preview Renderer (VPR), major workflow enhancements, and more. Some of the many new features in LightWave 11.5 include the Genoma character rigging system with modular presets, predator and prey Flocking capabilities, per-object Instancing control, and soft-body Bullet Dynamics with support for FiberFX. LightWave 11.5 includes new features and functionality that enhance creativity and streamline productivity for everyone-from individual artists and designers to large animation or visual effects studios.

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Lightwave 3d 11 tutorials upgrade#

It requires LightWave® 6.5+ and an image- manipulation- software such as Aura, PhotoShop or PSpro.The LightWave 3D Group, a division of NewTek, Inc., announced today LightWave 11.5, the newest version of its award-winning 3D modeling, animation and rendering software for artists and designers, is now available for purchase at A no-charge upgrade to LightWave 11.5 is available to all registered LightWave 11 customers via the LightWave 3D website. This tutorial requires solid knowledge of LightWave®s tools and is probably not to well suited for beginners.

lightwave 3d 11 tutorials

This hair does not have the disadvantages of plugin- hair and it could also be used as a proxy together with Sasquatch(- light) to have something that will show in mirrors and to cast raytraced shadows on the body. This is why I decided to develop my own method for doing polygon- hair, based upon what I had learned from old techniques, but by using the new features of LightWave® 6.5+. Because of it being a post- rendering- effect, it does not do raytraced shadows and reflections and it does not show correctly in refractions neither.

lightwave 3d 11 tutorials

This solution certainly produces great and realistic hair, but it also has its disadvantages, which are due to the nature of these kinds of plugins. There are quite a few ways to do hair and probably the most popular solution is the use of Sasquatch(-light), the wonderful hair- plugin by Steve Worley.

Lightwave 3d 11 tutorials how to#

By Elmar Moelzer Since the excellent hair- tutorial by Stu Aitken for Inside LightWave® 6 (and 7), one question has been asked over and over again: How to put hair on that head? Given a bald female head may look sexy sometimes (a la Alien3), but it does not really fit my taste and probably not the taste of most readers of this tutorial.














Lightwave 3d 11 tutorials